Soldier Skills:
We get Charge at level 20. Charge is an ability that uses out Stamina but propels us forward to a target and increases the damage of our next attack. Charge is wonky right now I feel. Sometimes I'll get teleported 40 or 50 yards away, or charge through players, get stuck in trees or rocks, or just get a message saying you can't charge your current target. It may be that I grew used to Charge from World of Warcraft, but currently if there is anything in your way, or if there is an elevation change between you and your target you're going to more then likely not charge. Not too sure why you'll get teleported. I've heard tell that it is because you queue an attack before you charge. That may very well be the case, but I've stopped queuing attacks and still get aoc gold on occasion.
Overall Impressions:
Well being out for only 3 days it may be premeptive to be releasing a review/impression thread, but with retail starting tomorrow I thought it would be worthwhile and beneficial for those coming in. I do apologize for any errors that may be present, if you do notice something that is incorrect please feel free to either PM me or post a reply and I'll do my best to look into it and change any incorrections.
My thoughts on the class are very positive and I'm enjoying the variety the class offers. It can do all things well from DPS, support, and tanking. Being on a PvP server I've already had quite a few battles. Getting jumped solo by a ranger or caster has been pretty rough and more often then not has resulted in a run back from the spawn point, but getting jumped by melee has been a different story. Head to head I've been pretty impressed with our damage and ability to survive. Charged being borked leaves a foul taste in my mouth regarding pvp but I'm sure that will be fixed or I'll just adjust to using it in its current state. Solo and group play I'm more then satisfied with my choice of the Conqueror and I look forward to the last half of the levels.
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